package com.mc2.docapp.disabilityassessmenttool.UpperLimb;

import io.realm.RealmObject;
import io.realm.annotations.PrimaryKey;

public class C_UL_muscle_power extends RealmObject {
    @PrimaryKey
    public int id;
    private C_ulmp_elbow c_ulmp_elbow = new C_ulmp_elbow();
    private C_ulmp_shoulder c_ulmp_shoulder = new C_ulmp_shoulder();
    private C_ulmp_wrist c_ulmp_wrist = new C_ulmp_wrist();
    private InnerCalculations innerCalculations = new InnerCalculations();


    public C_UL_muscle_power(int id, C_ulmp_elbow c_ulmp_elbow, C_ulmp_shoulder c_ulmp_shoulder, C_ulmp_wrist c_ulmp_wrist, InnerCalculations innerCalculations) {
        this.id = id;
        this.c_ulmp_elbow = c_ulmp_elbow;
        this.c_ulmp_shoulder = c_ulmp_shoulder;
        this.c_ulmp_wrist = c_ulmp_wrist;
        this.innerCalculations = innerCalculations;
    }

    public C_UL_muscle_power() {
    }

    public C_UL_muscle_power strip(C_UL_muscle_power dt) {
        return new C_UL_muscle_power(dt.getId(), dt.getC_ulmp_elbow(), dt.getC_ulmp_shoulder(), dt.getC_ulmp_wrist(), dt.getInnerCalculations());
    }

    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }

    public C_ulmp_elbow getC_ulmp_elbow() {
        return c_ulmp_elbow;
    }

    public void setC_ulmp_elbow(C_ulmp_elbow c_ulmp_elbow) {
        this.c_ulmp_elbow = c_ulmp_elbow;
    }

    public C_ulmp_shoulder getC_ulmp_shoulder() {
        return c_ulmp_shoulder;
    }

    public void setC_ulmp_shoulder(C_ulmp_shoulder c_ulmp_shoulder) {
        this.c_ulmp_shoulder = c_ulmp_shoulder;
    }

    public C_ulmp_wrist getC_ulmp_wrist() {
        return c_ulmp_wrist;
    }

    public void setC_ulmp_wrist(C_ulmp_wrist c_ulmp_wrist) {
        this.c_ulmp_wrist = c_ulmp_wrist;
    }

    public InnerCalculations getInnerCalculations() {
        return innerCalculations;
    }

    public void setInnerCalculations(InnerCalculations innerCalculations) {
        this.innerCalculations = innerCalculations;
    }
}


